Programming game

Results: 626



#Item
201Graphics hardware / Software / Video cards / Parallel computing / Video game development / CUDA / AMD FireStream / BrookGPU / Graphics processing unit / GPGPU / Computing / Computer hardware

Languages and Programming Environments

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Source URL: www.mathematik.tu-dortmund.de

Language: English - Date: 2008-02-27 19:32:08
202Video game development / Cross-platform software / OpenAL / Virtual reality / OpenGL / JavaScript / Mono / Software / Computing / Application programming interfaces

OpenAL 1.1 Specification and Reference Specification and Reference This is the OpenAL 1.1 Specification and Reference. This document is based upon the older OpenAL Specification and Reference (1.0), published in June 2

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Source URL: openal.org

Language: English - Date: 2013-12-12 10:20:18
203Virtual reality / OpenGL / Application programming interfaces / Video game development / GPGPU / High Level Shader Language / GLSL / Shader / Shading language / Computing / Software / Computer graphics

Microsoft PowerPoint - I.strzodka.DeveloperTools.ppt

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Source URL: gpgpu.org

Language: English - Date: 2009-04-05 17:42:53
204Physics engine / Game engine / Game physics / Computing / Science / Video game development / Collision detection / Collision

slide 1 gaius Programming Proverbs 11 Use intermediate variables properly.

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:50
205Technology / Data / Cybernetics / Video game bot / Artificial intelligence / Communications protocol / Ai / Video game development / Science / Computational neuroscience

slide 1 gaius Programming Proverbs 15 Avoid tricks

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:51
206Electrical phenomena / Lightning / Space plasmas / Video game development / Sprite / Video game design / Pygame / Bit blit / Upper-atmospheric lightning / Software / Computing / Computer programming

slide 2 gaius slide 1 gaius

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:32
207Ragdoll physics / Ian Millington / Gaius / Computing / Video game development / Game physics / Physics engine

slide 1 gaius Programming Proverbs 3. Use the top-down approach.

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:53
208GPGPU / Computer graphics / Virtual reality / OpenCL / Video game development / OpenGL / Khronos Group / Graphics processing unit / Mac OS X Snow Leopard / Software / Computing / Application programming interfaces

K hronos a nd t he Ope nCL St a nda rd N e il T re ve t t K hronos Group Pre side nt Ope nCL Work ing Group Cha ir N V I DI A V ic e Pre side nt

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Source URL: www.hotchips.org

Language: English - Date: 2013-07-28 00:09:03
209Technical communication / Application programming interfaces / Markup languages / Video game development / XML / EGL / GLX / Java Bindings for OpenGL / Comparison of OpenGL and Direct3D / Computing / Software / OpenGL

The Khronos XML API Registry Jon Leech Last updated[removed]Abstract This document describes the Khronos XML API Registry schema, and provides some additional information about using the registry and scripts to genera

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Source URL: cvs.khronos.org

Language: English - Date: 2013-10-23 04:18:54
210Graphics hardware / Software / Video cards / Nvidia / Video game hardware / OpenCL / CUDA / Graphics processing unit / Parallel computing / GPGPU / Computing / Computer hardware

Declarative Parallel Programming for GPUs Eric HOLK William BYRD Nilesh MAHAJAN Jeremiah WILLCOCK Arun CHAUHAN and Andrew LUMSDAINE

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Source URL: www.osl.iu.edu

Language: English - Date: 2012-01-26 12:44:47
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